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	<title>Database of Games &#187; 2 or more</title>
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	<description>Physical Games</description>
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		<title>Double Dutch</title>
		<link>http://www.databaseofgames.com/physical-games/jumprope/634/double-dutch</link>
		<comments>http://www.databaseofgames.com/physical-games/jumprope/634/double-dutch#comments</comments>
		<pubDate>Sun, 25 Apr 2010 15:14:44 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[2 or more]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Jumprope]]></category>
		<category><![CDATA[Outdoors]]></category>

		<guid isPermaLink="false">http://www.databaseofgames.com/?p=634</guid>
		<description><![CDATA[Double Dutch rules involve both double dutch jumprope single teams, which are usually made up of three members, and double dutch doubles teams with four members. The American Double Dutch League rules for competitive double dutch stipulates a gender restriction on the teams (limited to one male member for singles, and two male members for [...]]]></description>
			<content:encoded><![CDATA[<p>Double Dutch rules involve both double dutch jumprope single teams, which are usually made up of three members, and double dutch doubles teams with four members. The American Double Dutch League rules for competitive double dutch stipulates a gender restriction on the teams (limited to one male member for singles, and two male members for doubles), but these should generally be ignored in the interests of fun.</p>
<p>Hold the ends of the ropes tightly, shoulder width apart, about waist high, but do not wrap the rope around your hands. Rope turners should always start turning the rope closest to the jumper first, to enable the jumper to enter the ropes easier. Turn the ropes inward in small circles by turning the right forearm counter clockwise and left forearm clockwise like an eggbeater, while avoiding crossing the midline of your body with your hands as they rotate the jump ropes. You can count one-two&#8217;s to help establish a rhythm for both turners, and jumper.</p>
<p>The person jumping in, aka the jumper, stands next to one of the jumprope turners and faces the other rope turner. The jumper-in&#8217;s legs should be in position with their leg closest to the rope turner facing away from the rope and the other leg closer to the rope. Jumping In starts when the jumper-in enters the ropes as the rope closest to the jumper passes their eye level. Take one large step and a single jump, and leap into the middle of the rope with the leg closest to the rope turner hitting the floor first. The jumper begins jumping using a two-foot basic marching jump.  If your just learning, use the single bounce jump in, and then slowly work your way up to two ropes.</p>
<p><strong>UPDATE:</strong> a great recent story on NPR highlights the increasing use of physical jumprope and double dutch games in particular in nationwide schools as tournament play:</p>
<p><embed src="http://www.npr.org/v2/?i=126194765&#38;m=126257885&#38;t=audio" height="386" wmode="opaque" allowfullscreen="true" width="400" base="http://www.npr.org" type="application/x-shockwave-flash"></embed></p>
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		<item>
		<title>Dot And Carry Two</title>
		<link>http://www.databaseofgames.com/physical-games/physical-contest/431/dot-and-carry-two</link>
		<comments>http://www.databaseofgames.com/physical-games/physical-contest/431/dot-and-carry-two#comments</comments>
		<pubDate>Thu, 23 Apr 2009 10:30:01 +0000</pubDate>
		<dc:creator>gamepac</dc:creator>
				<category><![CDATA[2 or more]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Physical Contest]]></category>

		<guid isPermaLink="false">http://www.databaseofgames.com/physical-games/physical-contest/439/dot-and-carry-two</guid>
		<description><![CDATA[This is a spectacular feat of strength for three performers A B and C. They stand in line side by side A standing in the center with B on his right and C on his left. He stoops down and passes his right hand behind the left thigh of B and clasps Bs right hand. [...]]]></description>
			<content:encoded><![CDATA[<p>This is a spectacular feat of strength for three performers A B and C. They stand in line side by side A standing in the center with B on his right and C on his left. He stoops down and passes his right hand behind the left thigh of B and clasps Bs right hand. He then passes his left hand behind Cs right thigh and takes hold of Cs left hand. B and C pass each one arm around As neck and A by raising himself gradually to a standing position will find that he is able to lift the other two from the ground.</p>
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		<item>
		<title>Lunge And Hop Fight</title>
		<link>http://www.databaseofgames.com/physical-games/wrestling/415/lunge-and-hop-fight</link>
		<comments>http://www.databaseofgames.com/physical-games/wrestling/415/lunge-and-hop-fight#comments</comments>
		<pubDate>Mon, 13 Apr 2009 20:30:01 +0000</pubDate>
		<dc:creator>gamepac</dc:creator>
				<category><![CDATA[2 or more]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Physical Contest]]></category>
		<category><![CDATA[Wrestling]]></category>

		<guid isPermaLink="false">http://www.databaseofgames.com/physical-games/wrestling/423/lunge-and-hop-fight</guid>
		<description><![CDATA[A circle six feet in diameter is drawn on the ground. One player takes a lunge position forward so that his forward foot rests two feet within the circle. The second player stands in the circle on one foot with arms folded across the chest. The hopper tries to make the lunger move one of [...]]]></description>
			<content:encoded><![CDATA[<p>A circle six feet in diameter is drawn on the ground. One player takes a lunge position forward so that his forward foot rests two feet within the circle. The second player stands in the circle on one foot with arms folded across the chest. The hopper tries to make the lunger move one of his feet. The lunger in turn tries to make the hopper put down his second foot or unfold arms. Either player is defeated also if he moves out of the circle. The lunger may use his hands and arms.</p>
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		</item>
		<item>
		<title>Thumb Spring</title>
		<link>http://www.databaseofgames.com/physical-games/physical-contest/399/thumb-spring</link>
		<comments>http://www.databaseofgames.com/physical-games/physical-contest/399/thumb-spring#comments</comments>
		<pubDate>Thu, 02 Apr 2009 15:30:01 +0000</pubDate>
		<dc:creator>gamepac</dc:creator>
				<category><![CDATA[2 or more]]></category>
		<category><![CDATA[Indoors]]></category>
		<category><![CDATA[Physical Contest]]></category>

		<guid isPermaLink="false">http://www.databaseofgames.com/physical-games/physical-contest/407/thumb-spring</guid>
		<description><![CDATA[This is similar to the Wall Spring but differs both in method of execution and in general difficulty. The performer places the inner side of the thumbs against a wall or the edge of a table or window sill may be used. No other part of the hands should touch this surface. The feet should [...]]]></description>
			<content:encoded><![CDATA[<p>This is similar to the Wall Spring but differs both in method of execution and in general difficulty. The performer places the inner side of the thumbs against a wall or the edge of a table or window sill may be used. No other part of the hands should touch this surface. The feet should then be moved as far backward as possible. The body will then be leaning forward and from this position without any movement of the feet a sudden push should be made from the thumbs the object being to recover the upright position. It is well to begin with a slight distance and work up to a greater one.</p>
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